OpenGL backend AA and AF are 100% working. Works well but shadows are still missing, atmosphere of the game is ruined because of this. No slowdowns and emulates perfectly 4X AA, 16X AA, 1920x1080 widescreen.ġ00% speed, no slowdowns, no glitches, tested with DX11 at 2560x1440 w/ 8xAA 16xAFįully Playable 29-30FPS (60FPS at times) Direct3D9, 16xAF, 1366x768 Native Resolutionįullspeed, good sound with LLE, no shadows glitch makes it unplayable for me as it ruins the atmosphere of the game.įully Playable without any lags with TXAA on from the NVIDIA Control Panel and in 1080p! Checking "Ignore Format Changes" got rid of them.įully playable Runs perfectly at 30FPS throughout the whole game with DX9. The screen seemed to have purple EFB problems. Perfect, but normal settings caused weird graphical problems. No slowing down during boss fights either. No hitches with game play but use DX11 for Intel HD Graphics. Do not run in DX9 or OpenGL for it will crash or have black-screen. To get a rid from the pixels is needed to change the resolution to 1280x720.Ĭlose to perfect.
Works normally and fully playable but the graphics is all pixelated. Nearly perfect, OpenGL and DX11 work with less performance but better image quality. 25FPS and 92% in rare moments.įully Playable: 30FPS with DX9 plug-in and OpenCL Enabledįully Playable: 21-30FPS with OpenGL plug-in and OpenCL Enabledįully Playable 30FPS (50FPS video) (PAL)-> 100% speed with DX9 plugin,Open CL,Disable fog.įully playable: 25-35FPS with default settings until save game is loaded and OpenGL plug-inįully playable: 40-55FPS with default settings until save game is loaded and OpenGL plug-in Playable: 20-30FPS but sometimes in-game sound mute completely, needing to restart emulatorįully Playable: 30FPS with DX11 plug-in, 4X AA and OpenCL Enabledįully Playable! 28-30FPS and 95-100% (Speed) almost all time. This title has been tested on the environments listed below:įully playable: 25-35FPS with default settings and DX9 plug-in However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Luigi's Mansion since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed. Luigi's Mansion 4K Texture Pack Configuration
#HOW TO GET DOLPHIN EMULATOR ON YOUR TV CODE#
Use this Action Replay code to re-enable it. In the PAL-Version the 60Hz mode cannot be activated at startup due to the progressive scan option being disabled in the EU version. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes. The following AR codes work as a replacement, causing fewer issues. The built-in Widescreen Hack causes shadow issues. Armed with a flashlight and a customized vacuum cleaner, Luigi must rid the mansion of Boos and ghouls - and find his missing brother to boot! Each stage is packed with ghosts and ghouls to put you on edge and you'll be armed with a flashlight and a vacuum cleaner to help you capture your foes. Now, you'll have to help Luigi track his brother down, making your way through expansive 3D levels.
Of course, his feelings immediately shift when his brother, the storied Mario, disappears from the house. When Luigi learns that he's the proud new owner of a creepy old mansion, he's thrilled. In Luigi's Mansion, Luigi steps out from the shadow of his brother Mario and into the gloomy shadows of a very haunted house in this, his first-ever starring role.